| Home | Download | Screen Shots | Recent Changes | Read Me | Todo List |
| Game |
|
*speed options? turn off image_alpha (do auto when single ai time disabled) *option to show opponent card amount *option to see how many cards are left in players deck *make it so theme of whole game theme can be changed...blue to orange, green, purple..etc *make it so game can be won by having most points. *make an option so the word has to be completed in order or however needed *make it so there are separate words to complete, or play co-op (like now). *Make new code for themes (start from scratch if possible) *make updater more dynamic for themes and other updates *player should be able to hit escape when trying to enter single player *make a level up system (start with two cards, after winning go with 3 letters word and so on) *make button so players can back out of single and multiplayer without hitting esc *use a sound when card is highlighted that represents a player. *add thief card. card should try to steal certain cards. *the more points a player has, the more chance the thief card has to steal. *the more points a player has, the more protection they have from cards being stolen. *option to have to match highlighted card with deck (currently don't have to) *if no music plays on start, playlist states 151 proof is loaded *after pressing button to load and then canceling, play list doesn't show name for current song. *make it so you have to wait a couple seconds until advert is visible before pressing continue. *for tutorial, make active objects highlight with red. *make a separate updater, so updates are more reliable. |
| Single Player |
|
*make it so player can select ai personalities (ai uses wilds right away, plays skips or reverses more often, saves special cards till last.) *(for wild cards, ai should choose color it has, not random) *add ai (if player has uno, change color of deck with wild card) *there are multiples of cards, i.e. purple h came up three times in my hand *Cards can still ghost in two players after using skip/strike/reverse card too quickly. *player name changed when they had uno, have it change when they add a card. *ai stops playing after a while (maybe doesn't move old cards to new pile) *Sometimes after wild card, color choice disappears and no card can go on pile. |
| Multi Player |
|
*Create online high score system *Option to limit players in Multi *user profiles and option to type in username to check, or click button next to user name to check *see about using a single deck like single player. host would send all info over to guests about deck order. *maybe make it so users can bet points they've earned by winning. (Points that they have can be used as rating score [positive & negative]) *close game when its started. *See about using multicast for lan connection; When no internet connection is found, instead of saying no playing allowed, it should only allow a LAN option. *if a player adds card, make their name change colors *what happens if player drops without informing host? *timeout code is needed for all online activity (example used when connecting to game) *need link to room for player stats *message needs sent to players that 'playerx has won' or 'playerx/host has reset game' *clicking to join game, changes game status to a red 1 *make it so host cannot start game until 2 seconds after last player join |
| Word Struck F.A.Q. | Tutorial | TizTag (HTML Help) | Bad Games Inc. | Resume | Contact |
Word Struck and all site images are copyright of Eric Higginson. last updated on 11/24/2007 |